So something tells me I’ve neglected the site recently. Well, I had hoped not to go do that last week, knowing I’d have to take care of an issue, so I planned on having a FE article up. I then proceeded to see a short video of the Fire Emblem Awakening Future Past DLC, then proceeded to play Awakening instead.
So I fucked up, essentially.
But now I’m back, and, unsure of what type of FE article to write since I haven’t played Shin Monshou no Nazo just yet, I decided to write an article (and you might see two or three more of these the next few weeks) on a game that I so proudly included in the webpage title, but never played: Genealogy of The Holy War. Here’s why, despite never playing it, I respect it a lot.
1) It has balls. Genealogy of The Holy War has two stories in one: one with Sigurd, and one with his son, Seliph. Now, when I was growing up and saw pictures of these two circling around, I obviously didn’t know who they were, but when I got into Fire Emblem and stuff around high school/college, I found out they were related. And they had separate stories. But I was like, “Wait why?” Then I found out, and proceeded to go WTF?
As it turned out, you play as Sigurd for a couple of (long) chapters, and then you watch him die a pretty pathetic death. Getting himself tricked? And by a freaking magic attack? I mean dang, that’s not heroic at all. The worst is that he let his comrades (or some of them, if wiki’s correct and all) die. That’s pretty bad. I say all this knowing I haven’t watched all the let’s play versions of it and I haven’t read all of the story to get the entire context of how it happens, but it’s still pretty sad he went out like that.
…And I like it. He’s still the only lord to get killed in a FE game for plot purposes. They really should do that with other/future FE games, just to twist the story around.
It also has some other stories that are pretty cool it seems, and that’s one reason why I appreciate the series.
2) The music. Well, most Fire Emblem music is pretty solid, but Genealogy of The Holy War’s pretty badass. If you haven’t listened to any of it, well, Youtube’s your friend!
3) The scope! It seems unlike all the other Fire Emblem games (I think aside from Radiant Dawn, possibly), the scope, or the maps of the game, are big, and with a lot of objectives. Of course, I think this is the only FE game with a grand total of 12 chapters, which means it’s the only game that doesn’t reach 20, but what needs to be done in each chapter is so big that it’s like 3 chapters in one. Or maybe more than that. Either way, it looks like fun, though, with updated improvements in every FE game, it’s probably a pain to play as now.
So, has there been a Fire Emblem game you haven’t played yet that you respect/would want to play now? Would you want to play Genealogy of The Holy War? Do you even feel this type of way to a certain game? Well, discuss it in the comments below!