Why I Finally Decided to Play Shin Monshou no Nazo

Fire Emblem Shin MonshouIt was a dark and stormy night (actually, it was clear as day). I was getting myself all hyped for Awakening that was coming out in a few months. Just scrolling through Serenes Forest, seeing the discussion, etc, it was fun. I was keeping up with all the news on mainstream gaming sites. Then all of a sudden, Serenes Forest started advertising Fire Emblem: Shin Monshou no Nazo.

And I ended up learning how to use an emulator/rom to go play it.

Continue reading

How Has The Weapons System Evolved in Fire Emblem?

Fire Emblem 2Would you believe me if I told you that past Fire Emblem games didn’t have a weapon triangle system? Well, I’m about to tell you past Fire Emblem games didn’t have a weapons system. Now, whether it was because of the limitations of the hardware or if it was something that Intelligent Systems didn’t think of until Genealogy of The Holy War, or it was because of the many challenges of Genealogy of The Holy War would’ve presented sans one (lengthy battles, more enemies, large maps, an improved support system, etc), who knows. But FE4 was the Weapon System’s debut, and it’s been in every game since then.

Let’s go talk about this feature then.

Continue reading

Left For Dead: Hard, Maniac, & Lunatic Modes in Fire Emblem

I was looking for something related to this post. Note the "was" part.

I was looking for something related to this post. Note the “was” part.

Tired of the static Fire Emblem modes where all you do is just try and outwit your opponents and you’re usually stronger than them in stats? Actually, you’re probably not, considering most of you just like it the way it is, and you want to keep your players alive. Well, too bad. In past FE games — or mostly the ones that never got released in the West —  there was no difficulty levels, but the game was hard anyways. Starting with the unreleased in the West Fire Emblem: The Binding Blade for the GBA, an option to make it harder surfaced…

Let’s just say since then, things have gotten a bit crazier since.

Continue reading

Fire Emblem: Akaneia Chronicles Comics (1)

I didn’t need to reblog these guys, but I got nothing for today, and the Akaneia Comics are related to Fire Emblem. So there you go. Enjoy! They also translated a second comic too.

The Kilographic

So we did the few silly comics in the Knights of Iris book. There were some in the Akaneia Chronicles art book as well, which we decided to translate for fun.

250comic1translated

View original post 37 more words

What Unreleased Fire Emblem Would You Want To Play Today?

Shin Monshou No Nazo

All right, let me delude myself into believing I have a decent amount of readers that are checking out this blog– now under delusion, I now would like to ask you a pretty simple question: what unreleased Fire Emblem game would you want to play today? Ok, this sounds like a loaded question, so I guess I better go into detail on this.

Continue reading

What Is Fire Emblem? Part III

Fire Emblem

The last installment of What Is Fire Emblem is literally going to just be me talking about…Fire Emblem. Not the game, but the actual Fire Emblem, and what they’ve have meant (or didn’t mean) in each game. After all, why call a game something if the title is not gonna be important? Well…

Continue reading

The Fire Emblem Franchise

Fire Emblem 1

I said there were 13 games (Since there’s going to be more in the series, will keep this part open ended — Walters) in the Fire Emblem Series in Part I of my what is Fire Emblem post. Well, why force you to go to Wikipedia and search for each one? Without pictures? Well don’t worry, I won’t do that to you. Instead, I will provide the list for you. See how easy that is? Now, let’s get this out of the way, so all you newbies of the franchises and all you FE vets will take a grand look at the series’s history! (Credit for info is from Serenes Forest and Wikipedia.)

Continue reading