I Just Don’t Get Being Salty About Fire Emblem Warriors Right Now

warriors

  1. Saying that the roster had to be locked to mostly characters from the most popular games of their respective times (Shadow Dragon, Awakening, and Fates) because Fire Emblem could potentially have “Too many sword users” or something to that effect, then revealing already seven sword wielders in the main cast you play as (the original characters, Chrom, Xander, Ryoma, Marth, and Corrin) is extremely hypocritical at the moment. This is simply careless to say when you decide to make that type of reveal that most figured out when the Switch Presentation took place in January.

    Ok, I’m mixing a bit of sarcasm and some seriousness into that diatribe. While I do think it’s much to make that type of statement, the reveal of the characters from FE are not a surprise. When E3 rolled around, I might have liked a surprise or two, but ultimately Koei Tecmo’s had to reveal how those characters you hinted at look in HD.

  2. So I’m admittedly baffled at the dismay from people in the community. Disappointment is perfectly fine, and there can be critique of the game itself and whether or not it’s being handled well. But comments like, “This game sucks” “It only uses the three worst games in the franchise” or “Not buying this game because Fates and Awakening are cancer” and many more out there a lot worse than this is pretty pathetic. There are only 7 characters revealed in this game right now.
  3. I can only think it’s just my age showing here, but, isn’t patience a good thing now? The last thing I want to do is criticize a game where we’ve seen maybe 30-40% of the build (might even be less than that), then when more information slowly tricks out it actually looks like the FE Warriors game I wanted.
  4. Anyways, it sucks that there’s this type of aggressive anger over this. How can anyone get into this franchise with this type of policing? Well, I’ll tell you this — chill out with that. I need my Genealogy of the Holy War remake damnit, and I refuse to let gatekeepers gatekeep!

…speaking of remakes I have been playing Fire Emblem Echoes. (In case the backgrounds hasn’t informed you). This is the first FE game where I’ve essentially taken my time beating the game (Normal/Classic). Is that a good thing or a bad thing? I’ll have to get back to you on that.

Anyways, are you still looking forward to FE Warriors? For those who do have some issues with it, can you share why?

Impressions of Fire Emblem Heroes

As an aside, I inherently have a problem with reviewing a game that’s essentially free. Yes, you can purchase a number of things to improve the experience, but it’s essentially DLC, an add on. So actually rating it feels weird to me.

That said, I can give my initial impressions of it. It…just makes me long to play other Fire Emblem games.

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Developed by a combination of DeNA, Nintendo, and Intelligent Systems, Fire Emblem Heroes is the first mobile foray for Fire Emblem, where players can acquire a cast of characters from Fire Emblem history. So far the Shadow Dragon/Mystery of the Emblem games (Fire Emblem 1 & 3),  Elibe games (Fire Emblem 6 & 7), Awakening (Fire Emblem 13), and Fates (Fire Emblem 15) have representation in the initial rollout of the app, with more coming down the line, not only from these games, but from other games in the series.

You can sort of see that this feels far more polished than most mobile games. This might be due to the delay — it was slated to come out last year, but was pushed back by Super Mario Run. From the amount of artwork, the voice work, to some of the music, the effort is definitely there.

Whether the concept is acceptable, your mileage may vary. As it’s a popular type of game in Japan, you can see all of the concepts in this one — from stamina to getting a few amount of orbs, to having to need some luck to not only get the character you want, but at a high level, it’s almost a nuisance, but only if you choose to fall prey to what the developers want. And that’s up to you.

The big issue with Fire Emblem Heroes is the gameplay. It’s a bite sized version of console Fire Emblem. With a 8×6 grid, no dodging, or permadeath, it’s definitely a light affair. This doesn’t mean it’s not engaging, and the absurd difficulty is there. But while I was moving along the story, I became unsatisfied.

Well, in general the story is unsatisfying but for a mobile game it’s fine. But the faster I completed the maps, the more I longed to actually sit down and play a console Fire Emblem game. I think that’s going to be the draw — people who feel like there’s more to this franchise can purchase the games on various consoles. Otherwise, this is something to spend maybe 30 minutes to an hour on throughout a day.

Maybe that’s going to be enough for some.

This Was What Supporting Awakening and Fates Has Brought Us

marth.jpg

I was gonna use an Awakening and Fates picture but this artwork by this women was boss, so I used this instead

How did it feel to learn about a franchise from a 4 player free for all for friends?

How does it feel to support a franchise that managed to get progressively under the skin of its newcomers?

How did it feel when Awakening was intended to be the last in the series?

How does it feel today, January 19, 2017?

Well, let’s answer the questions.

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Fire Emblem Gaiden Returns as Fire Emblem: Shadows of Valentia

fire-emblem-gaiden-remake(Ok, it’s called Fire Emblem Echoes: Shadows of Valentia, but why)

Out of all the remakes to be announced in the Fire Emblem Direct, Fire Emblem Gaiden was the one I believed had no chance to come back, mostly because of its status as the black sheep of the series.

So I was flipping the fuck out immediately when I saw the two kids talking about Duma and Mila and was like, “Gaiden remake?!?”

So yeah, more thoughts on this soon, but this was one of the newest announcements of the Fire Emblem direct. Fire Emblem Echoes: Shadows of Valentia will be released on the 3DS May 19.

Update: Added some screenshots, and the JP trailer of Fire Emblem Echoes:

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Absolutely Logical Predictions For The Fire Emblem Nintendo Direct

fire-emblemThe Fire Emblem Direct is tomorrow. At 5PM EST. Focused on upcoming Fire Emblem titles.

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEee

Ok, shrieking aside, this is a pretty important direct, since it’s expected to showcase some stuff for the future. I can’t exactly know what they will share with the public, but I can guess.

But I’m actually saving my hopes for the end. Now think of this post like the Kickstarter model, but convert the money into time. That’s what I’m doing — however lengthy the direct is, that’s what will be revealed. The shortest direct of an individual game is 6 minutes (The Pokemon Sun and Moon reveal direct), the absolute longest is 39 minutes (Super Smash Bros direct April 2014). Ignoring that Smash is a crossover though, the longest non-crossover was Bayonetta 2 at 30 minutes.

So ascribing to this model, what could possibly be announced in this span of time?

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Fire Emblem Direct Scheduled on January 18

FE 22In 2007 at this time, Fire Emblem Radiant Dawn would be released in Japan a month later, and would go on to be the worst selling Fire Emblem in the franchise there and worldwide.

In 2017, on this day, we got the announcement that Fire Emblem Warriors will be a game, and Fire Emblem would be getting a Nintendo Direct.

Seriously, there’s no way any die-hard FE fan could’ve expected the limelight to be this bright back then, and no chance once the second DS iteration of the game was passed over for localization in 2010-2012.

Now, look where we’re at now.

Anyways, will attempt to make a prediction soon, but it’s clear the Fire Emblem mobile and Warriors will be a thing. What else will be in direct? How long is it? Whatever the case is, I’m super excited.

The Fire Emblem Direct will take place on Wednesday, 5PM EST